Battlefront 2 Micro-transactions Expected To Return In Coming Months

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Jorgensen also indicated that he expected this new title to be out before the sequel of Battlefront 2. The game was launched amid mass controversy over the loot box-based microtransaction systems implemented, with accusations levelled at publisher EA including a system trying to milk gamers for as much money as possible. EA expects to go for 1 Million and 3 Million more units at the end of the current fiscal year.

EA also launched its Need for Speed game during the quarter, and it had similar loot box issues.

Wilson is referring to Star Wars Battlefront 2 content not being locked behind a season pass, which DICE revealed in April 2017.

Some element of their work will be used in a future game, but EA made no mention of that when talking to investors.

Blake Jorgensen, the chief financial officer for the company, noted that the company hopes that the game will sell an additional one to three million copies within the first three months of 2018.

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Optional Microtransactions are a way to enhance the gaming experience and if they are properly done then there is nothing wrong with it, EA believes. "We never meant to build an experience that could be seen as unfair or lacking clear progression", he said. "We're expanding the reach of our top franchises across more geographies, our competitions are growing in participation and viewership, and we're continuing to grow our network with more wonderful games and content coming this quarter and beyond".

We've reached out to EA and will update the post if we get a response.

"Digital economies have a place, and we will continue to drive and focus on that", he said. The company's stock declined 1 percent through Tuesday versus the S&P 500's 10 percent gain since EA reported its September quarter results on October 31.

At the moment there's no hard date on when the microtransactions will be returning to the game, or whether they'll be retooled to take player criticisms and feedback into account.

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